The Basics of Backgammon Game Plans – Part 2
by Erin on August 20th, 2020
As we have dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to shift your checkers safely around the board to your inside board while at the same time your opponent moves their pieces toward their inside board in the opposite direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the need for specific tactics at specific times. Here are the 2 final Backgammon strategies to finish off your game.
The Priming Game Strategy
If the goal of the blocking tactic is to slow down the opponent to move his chips, the Priming Game plan is to absolutely stop any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if she ever tries to escape the wall. The trap of the prime can be built anywhere between point two and point eleven in your half of the board. After you’ve successfully constructed the prime to prevent the activity of the opponent, the competitor doesn’t even get a chance to toss the dice, and you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The aims of the Back Game tactic and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to better your odds of winning, however the Back Game strategy relies on seperate tactics to achieve that. The Back Game tactic is often utilized when you’re far behind your opponent. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partially the outcome of the dice toss.
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