The Essential Details of Backgammon Game Plans – Part 2
by Erin on January 5th, 2023
As we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your chips safely around the game board to your inside board and at the same time your opposition moves their chips toward their inside board in the opposite direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the two final Backgammon tactics to round out your game.
The Priming Game Tactic
If the aim of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game plan is to absolutely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he at all tries to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your half of the board. As soon as you’ve successfully built the prime to stop the activity of the opponent, the competitor does not even get a chance to toss the dice, that means you shift your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The objectives of the Back Game plan and the Blocking Game technique are similar – to hinder your competitor’s positions hoping to improve your chances of succeeding, but the Back Game tactic relies on seperate tactics to achieve that. The Back Game plan is generally utilized when you are far behind your opponent. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to play in Backgammon because it requires careful movement of your pieces and how the pieces are relocated is partially the result of the dice roll.
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