The Essential Details of Backgammon Tactics – Part Two

by Erin on October 2nd, 2015

As we dicussed in the previous article, Backgammon is a casino game of skill and pure luck. The aim is to shift your pieces carefully around the game board to your inner board while at the same time your opposing player moves their checkers toward their inner board in the opposite direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last 2 Backgammon tactics to round out your game.

The Priming Game Tactic

If the purpose of the blocking plan is to slow down the opponent to shift his chips, the Priming Game plan is to absolutely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a damaged position if he at all tries to leave the wall. The ambush of the prime can be built anywhere between point two and point eleven in your board. After you’ve successfully assembled the prime to prevent the movement of the competitor, your opponent doesn’t even get a chance to toss the dice, that means you move your chips and roll the dice again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game tactic and the Blocking Game strategy are similar – to harm your competitor’s positions hoping to boost your odds of winning, however the Back Game plan relies on different techniques to do that. The Back Game strategy is frequently used when you’re far behind your competitor. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice roll.

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