The Essential Facts of Backgammon Game Plans – Part 2

by Erin on January 19th, 2016

[ English ]

As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to shift your chips safely around the board to your inside board and at the same time your opponent shifts their checkers toward their home board in the opposite direction. With opposing player chips heading in opposite directions there is going to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon techniques to complete your game.

The Priming Game Strategy

If the goal of the blocking strategy is to hamper the opponents ability to move his chips, the Priming Game plan is to absolutely block any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he at all attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your board. Once you have successfully built the prime to block the movement of the competitor, your competitor doesn’t even get to toss the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game tactic are very similar – to hurt your competitor’s positions in hope to boost your odds of succeeding, however the Back Game technique uses different techniques to achieve that. The Back Game strategy is generally employed when you’re far behind your opponent. To play Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it needs careful movement of your chips and how the chips are relocated is partly the outcome of the dice toss.

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