The Basics of Backgammon Game Plans – Part 1
by Erin on September 9th, 2017
The objective of a Backgammon match is to move your checkers around the game board and bear them off the board quicker than your challenger who works just as hard to do the same buthowever they move in the opposite direction. Winning a game in Backgammon requires both strategy and luck. Just how far you can shift your checkers is left to the numbers from tossing a pair of dice, and the way you move your chips are determined by your overall gambling tactics. Players use differing techniques in the different parts of a match depending on your positions and opponent’s.
The Running Game Plan
The aim of the Running Game plan is to entice all your checkers into your home board and pull them off as quickly as you can. This technique concentrates on the speed of moving your checkers with no efforts to hit or stop your opponent’s pieces. The best time to employ this tactic is when you believe you can shift your own chips a lot faster than the opponent does: when 1) you have a fewer pieces on the game board; 2) all your checkers have past your opponent’s pieces; or 3) the opposing player doesn’t employ the hitting or blocking plan.
The Blocking Game Plan
The primary aim of the blocking plan, by the title, is to block the opponent’s checkers, temporarily, not worrying about shifting your pieces quickly. As soon as you have created the blockage for your opponent’s movement with a couple of pieces, you can shift your other pieces rapidly off the board. The player will need to also have a clear strategy when to back off and move the pieces that you used for the blockade. The game gets intriguing when your competitor uses the same blocking tactic.
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