The Essential Basics of Backgammon Game Plans – Part Two

by Erin on September 11th, 2017

As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your pieces safely around the game board to your home board while at the same time your opponent shifts their checkers toward their inside board in the opposing direction. With competing player pieces heading in opposing directions there is bound to be conflict and the need for particular tactics at specific instances. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking plan is to hamper the opponents ability to move her pieces, the Priming Game tactic is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a battered position if she at all tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your game board. After you have successfully assembled the prime to stop the activity of the opponent, your opponent does not even get to toss the dice, and you shift your chips and toss the dice again. You will win the game for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game strategy are very similar – to hurt your competitor’s positions in hope to improve your chances of succeeding, however the Back Game technique uses alternate techniques to do that. The Back Game plan is generally used when you’re far behind your competitor. To play Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it requires careful movement of your chips and how the pieces are moved is partly the result of the dice toss.

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