The Essential Facts of Backgammon Tactics – Part 2

by Erin on September 23rd, 2017

As we dicussed in the last article, Backgammon is a game of ability and good luck. The aim is to move your chips safely around the board to your inner board and at the same time your opponent moves their pieces toward their home board in the opposing direction. With competing player chips shifting in opposite directions there is going to be conflict and the requirement for specific techniques at particular instances. Here are the last 2 Backgammon techniques to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to move their checkers, the Priming Game tactic is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a battered position if he at all tries to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your half of the board. As soon as you’ve successfully built the prime to stop the movement of the competitor, the competitor doesn’t even get to toss the dice, and you move your checkers and toss the dice again. You will win the game for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game tactic are very similar – to hinder your opponent’s positions hoping to better your chances of winning, but the Back Game technique uses seperate techniques to do that. The Back Game tactic is frequently employed when you are far behind your competitor. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to use in Backgammon because it requires careful movement of your chips and how the chips are moved is partially the result of the dice roll.

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