The Basics of Backgammon Tactics – Part Two

by Erin on May 14th, 2018

[ English ]

As we dicussed in the previous article, Backgammon is a casino game of ability and luck. The goal is to shift your chips carefully around the board to your inner board while at the same time your opposition shifts their checkers toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at specific instances. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to slow down the opponent to move her pieces, the Priming Game tactic is to absolutely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if she ever attempts to leave the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the board. After you have successfully constructed the prime to block the activity of your opponent, your competitor doesn’t even get a chance to toss the dice, that means you move your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game plan and the Blocking Game plan are similar – to harm your opponent’s positions in hope to improve your chances of succeeding, however the Back Game tactic relies on alternate tactics to achieve that. The Back Game strategy is commonly used when you are far behind your opponent. To compete in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to play in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.

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