The Basics of Backgammon Game Plans – Part Two

by Erin on September 6th, 2018

As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your chips carefully around the board to your home board while at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the requirement for specific tactics at particular times. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Strategy

If the goal of the blocking plan is to hamper the opponents ability to move her pieces, the Priming Game strategy is to completely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a bad position if he/she ever attempts to leave the wall. The trap of the prime can be setup anywhere between point 2 and point eleven in your board. Once you have successfully built the prime to block the movement of your opponent, the competitor does not even get to toss the dice, and you shift your chips and roll the dice again. You’ll win the game for sure.

The Back Game Plan

The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to improve your odds of winning, however the Back Game strategy uses seperate tactics to achieve that. The Back Game strategy is commonly employed when you are far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.

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