The Basics of Backgammon Tactics – Part Two

by Erin on December 17th, 2018

[ English ]

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your chips safely around the board to your inside board and at the same time your opposing player moves their pieces toward their home board in the opposite direction. With opposing player chips moving in opposing directions there is going to be conflict and the need for particular strategies at particular times. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Plan

If the purpose of the blocking plan is to hamper the opponents ability to shift his checkers, the Priming Game tactic is to completely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if she at all attempts to escape the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. After you’ve successfully built the prime to block the movement of the competitor, the competitor doesn’t even get a chance to toss the dice, that means you shift your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game tactic are very similar – to harm your opponent’s positions with hope to better your chances of succeeding, but the Back Game plan relies on alternate tactics to achieve that. The Back Game strategy is often employed when you’re far behind your opponent. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice roll.

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