The Essential Basics of Backgammon Game Plans – Part 2

by Erin on December 21st, 2018

As we dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your chips safely around the game board to your home board and at the same time your opponent moves their pieces toward their inside board in the opposing direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular strategies at particular instances. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to slow down the opponent to shift their pieces, the Priming Game tactic is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point two and point 11 in your game board. Once you’ve successfully assembled the prime to prevent the movement of your opponent, your competitor doesn’t even get a chance to roll the dice, that means you shift your chips and toss the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game tactic and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, but the Back Game plan relies on alternate techniques to do that. The Back Game tactic is generally used when you are far behind your competitor. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more difficult than others to play in Backgammon seeing as it needs careful movement of your checkers and how the pieces are relocated is partially the result of the dice toss.

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