The Basics of Backgammon Game Plans – Part Two

by Erin on May 30th, 2019

As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to move your pieces carefully around the game board to your home board and at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With opposing player chips moving in opposite directions there is bound to be conflict and the need for specific tactics at particular times. Here are the two final Backgammon strategies to round out your game.

The Priming Game Tactic

If the aim of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game tactic is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if he/she at all attempts to escape the wall. The trap of the prime can be setup anywhere between point two and point 11 in your game board. After you have successfully built the prime to stop the movement of the opponent, the opponent does not even get a chance to toss the dice, that means you move your chips and roll the dice yet again. You will win the game for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game plan are similar – to harm your opponent’s positions in hope to boost your odds of winning, but the Back Game plan uses alternate techniques to do that. The Back Game strategy is frequently utilized when you are far behind your opponent. To participate in Backgammon with this plan, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to employ in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice roll.

Leave a Reply

You must be logged in to post a comment.