The Essential Basics of Backgammon Tactics – Part 2

by Erin on October 29th, 2019

As we have dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your pieces safely around the game board to your inside board while at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With competing player chips shifting in opposite directions there is bound to be conflict and the need for particular strategies at particular times. Here are the last two Backgammon strategies to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game plan is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a damaged position if he at all attempts to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your game board. Once you’ve successfully built the prime to stop the activity of your opponent, the competitor does not even get a chance to toss the dice, that means you move your chips and roll the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game tactic and the Blocking Game plan are very similar – to harm your opponent’s positions hoping to improve your chances of winning, however the Back Game plan relies on different tactics to achieve that. The Back Game tactic is generally employed when you’re far behind your opponent. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the pieces are moved is partially the outcome of the dice toss.

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