Backgammon – Three Main Plans

by Erin on December 12th, 2021

In exceptionally simple terms, there are three main strategies used. You need to be able to switch techniques quickly as the course of the match unfolds.

The Blockade

This is composed of assembling a 6-thick wall of checkers, or at least as deep as you are able to achieve, to block in the competitor’s checkers that are on your 1-point. This is judged to be the most adequate strategy at the begining of the game. You can create the wall anywhere inbetween your eleven-point and your 2-point and then shift it into your home board as the game continues.

The Blitz

This is composed of locking your home board as quickly as as you can while keeping your opponent on the bar. For example, if your competitor tosses an early 2 and shifts one checker from your one-point to your three-point and you then toss a five-five, you can play six/one six/one 8/3 8/3. Your opposer is now in big-time calamity seeing that they have 2 checkers on the bar and you have closed half your inner board!

The Backgame

This course of action is where you have 2 or more checkers in your competitor’s home board. (An anchor spot is a point filled by at a minimum 2 of your checkers.) It needs to be used when you are extremely behind as this action greatly improves your circumstances. The best areas for anchors are close to your competitor’s smaller points and also on adjoining points or with a single point in between. Timing is integral for an effectual backgame: after all, there’s no reason having two nice anchor spots and a solid wall in your own inner board if you are then required to dismantle this right away, while your competitor is getting their checkers home, owing to the fact that you don’t have any other additional pieces to move! In this situation, it’s more favorable to have checkers on the bar so that you might preserve your position until your competitor gives you an opportunity to hit, so it may be a good idea to attempt and get your challenger to hit them in this case!

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