The Essential Details of Backgammon Tactics – Part 2
by Erin on December 12th, 2022
As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to shift your chips carefully around the game board to your inner board while at the same time your opponent shifts their checkers toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the requirement for particular tactics at particular times. Here are the last two Backgammon plans to round out your game.
The Priming Game Plan
If the goal of the blocking plan is to hamper the opponents ability to shift her chips, the Priming Game tactic is to absolutely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a damaged position if he ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your game board. After you’ve successfully built the prime to block the movement of the opponent, the opponent doesn’t even get to roll the dice, and you move your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The objectives of the Back Game plan and the Blocking Game tactic are similar – to hinder your competitor’s positions in hope to boost your odds of succeeding, however the Back Game plan uses different techniques to achieve that. The Back Game plan is commonly used when you are far behind your competitor. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice roll.
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