The Essential Basics of Backgammon Strategies – Part Two
by Erin on October 3rd, 2026
As we dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your pieces safely around the board to your inner board while at the same time your opposing player shifts their chips toward their inner board in the opposing direction. With opposing player pieces heading in opposing directions there is bound to be conflict and the requirement for particular techniques at particular times. Here are the last two Backgammon plans to finish off your game.
The Priming Game Plan
If the aim of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game plan is to completely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a battered position if she ever tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your board. As soon as you’ve successfully built the prime to prevent the movement of your competitor, your competitor doesn’t even get a chance to roll the dice, that means you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Plan
The objectives of the Back Game plan and the Blocking Game plan are similar – to hurt your competitor’s positions in hope to improve your chances of succeeding, but the Back Game plan uses seperate tactics to do that. The Back Game tactic is frequently used when you are far behind your opponent. To compete in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to play in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partly the outcome of the dice toss.
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